Ned Shakeshaft (5e)
5th edition (2014) Pointer +
Lineage: Human
Class:
CR: 1 (200)
Alignment:
Affiliations: Scarlet Brotherhood, Sanbalet
[1] Ned Shakeshaft is a Scarlet Brotherhood agent [posing as a thug].
| Ned Shakeshaft (Individual) (NPC) [1] [2] | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Medium Humanoid (Humans, Spies) | ||||||||||||
| Armor Class: 12 | ||||||||||||
| Hit Points: 27 (5d8) | ||||||||||||
| Speed: 30 ft. | ||||||||||||
| ||||||||||||
| Skills: Deception +5, Insight +4,Investigation +5,Perception +6, Persuasion +5, Sleight of Hand +4,Stealth +4, | ||||||||||||
| Senses: passive Perception 16 | ||||||||||||
| Languages: Any two languages | ||||||||||||
| Habitat: Urban | ||||||||||||
| Challenge: 1 (200 xp)Proficiency Bonus (PB): +2 | ||||||||||||
FeaturesCunning Action. On each of its turns, the spy can use a bonus action to take the dash, disengage, or hide action. ActionsMultiattack. The spy makes two melee attacks. |
Found in AdventuresEdit
Sources and NotesEdit
- ↑ 1.0 1.1 1.2 Mike Mearis (2019). Ghosts of Saltmarsh. (5e 2014) Wizards of the Coast. ISBN 0-7869-1640-0. p. 28, 38, 44. (The Sinister Secret of Saltmarsh) Licensed: © Wizards of the Coast (used under 'fair use' clause).
- ↑ Ned Shakeshaft used the Spy NPC stat block from SRD-OGL v5.1 Licensed: OGL.
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