Mongrelfolk (5e)

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Ravenloft
Setting
Mongrelfolk [1] [2]
Medium Humanoid (Mongrelfolks), any alignment
Armor Class: 11
Hit Points: 26
Speed: 20 ft.
STR DEX CON INT WIS CHA
Skills: Deception, Perception, Stealth
Senses: passive Perception 12
Languages: Common
Habitat: Shadowfell
Plane: Shadowfell
Challenge: 1/4 (50 xp)Proficiency Bonus (PB): +2

Features

Extraordinary Feature.

Mimicry. [3] The mongrelfolk can mimic any sounds it has heard, including voices. A creature that hears the sounds can tell they are imitations with a successful DC 12 Wisdom (Insight) check. 

Actions

Multiattack.

Bite. Melee Weapon Attack

Claw. Melee Weapon Attack

Dagger. Melee or Ranged Weapon Attack


Sources and Notes[edit]

  1. Christopher Perkins (2016). Curse of Strahd. (5e) Wizards of the Coast. ISBN 0-7869-6598-4. p. 234. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  2. habitat - unofficial. [user]
  3. Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e) Wizards of the Coast. Licensed: OGL.

Back to Main Page5eMonsterHumanoid
Back to Main Page5eCampaign SettingsRavenloft

Facts about "Mongrelfolk (5e)"
Alignmentany alignment +
AuthorCurse of Strahd +
CRval0.25 +
Canontrue +
Challenge Rating1/4 +
Experience Points50 +
FeaturesExtraordinary Feature +, Mimicry +, Multiattack +, Bite +, Claw + and Dagger +
HabitatShadowfell +
Hit Points26 +
NameMongrelfolk +
PlaneShadowfell +
PublicationCurse of Strahd +
SettingRavenloft +
SizeMedium +
SortTextMongrelfolk 5e +
SubtypeMongrelfolk +
SummaryMongrelfolk were humanoids that have been magically transformed, or descendants of other mongrelfolk. They have some features of various beasts. +
TypeHumanoid +