Mental Ward (3.5e Maneuver)
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Mental Grip (Stance) | |
Level: | 1 |
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Initiation Action: | Swift Action |
Range: | Personal |
Target: | Self |
"There a telepath around, ward up."
As you long as you are in this stance you add your Charisma modifier on saving throws made to resist effects which read your mind or memories such as detect thoughts, modify memory or read thoughts. You become aware of any attempt to scan your mind, knowing the general direction such an effect is emanating from, but not the exact position of the source.
If you are psionically focused you grant the saving throw bonus granted by this stance to all allies within 10 feet of you.
Secondly while this stance is active, you gain a Rogue's Slippery Mind ability.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Mental Grip
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Facts about "Mental Ward (3.5e Maneuver)"
Article Balance | Moderate + |
Author | Leziad + |
Discipline | Mental Grip + |
Identifier | 3.5e Maneuver + |
Level | 1 + |
Rating | Undiscussed + |
Summary | You protect yourself against mental intrusions. + |
Title | Mental Ward + |
Type | Stance + |