Mediocre Maneuver (3.5e Feat)
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Mediocre Maneuver [Metamaneuver]
Benefit: A Mediocre Maneuver deals a flat amount of damage or harms a flat amount of targets - The average the spell could ordinarily do, to be precise (Typically half the maximum roll, plus the number of dice rolled). This applies to number of targets/HD effected, ability damage/penalties, damage, and so forth - Any variable, numeric effects that could be affected by Empower Spell are averaged out by this metamagic feat.
Unlike other Metamaneuver feats, this metamaneuver feat doesn't have a limit on the levels of maneuver you can apply it to, nor does it cause a penalty to initiator level when applied to a maneuver.
Example: For example, a Mediocre Malignant Verdancy initiated by a 10th-level initiator would deal 4 Poison damage per round for 5 rounds (6 max damage, divided by 2 = 3, +1 for the number of dice involved).
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Article Balance | Moderate + |
Author | Zhenra-Khal + |
Identifier | 3.5e Feat + |
Prerequisite | None + |
Rating | Undiscussed + |
Summary | You can make your maneuvers reliable but unimpressive. + |
Title | Mediocre Maneuver + |
Type | Metamaneuver + |