Magic Probe (3.5e Spell)
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Divination | |
Level: | Sorcerer/Wizard 1 |
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Components: | V, S, F |
Casting time: | 1 standard action |
Range: | Touch |
Effect: | One magic probe |
Duration: | Concentration + 1 round |
Saving Throw: | None |
Spell Resistance: | No |
According to the probe, you appear to be running a fever.
When you cast this spell the focus of the spell becomes a sensor which gives you basic tactile senses, temperature, pressure, and lighting conditions around it. This applies even if you cannot see the probe or it is not on your person. This knowledge is accurate enough to display in specific ranges of measurement such as for temperature. You can determining lighting and sound conditions, but not specific images or words. The effect ends 1 round after you stop concentrating or the probe is destroyed.
Focus Component: A small glass orb or rod, which acts as the sensor.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Eiji-kunv |
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Facts about "Magic Probe (3.5e Spell)"
Article Balance | Moderate + |
Author | Eiji-kun + |
Component | V +, S + and F + |
Identifier | 3.5e Spell + |
Level | Sorcerer/Wizard 1 + |
Range | Touch + |
Rating | Undiscussed + |
School | Divination + |
Summary | Enhances a focus into a magical probe, allowing you to gauge temperature, pressure, lighting conditions, and basic knowledge from the viewpoint of the probe. + |
Title | Magic Probe + |