Living Pulse (3.5e Invocation)
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Verdant Channeler Lesser; 3rd |
You conjure energy from The Green to heal all living creatures. You may use this invocation as a 1 round action, healing 3d6 + your caster level to all living creatures within a 20 feet. You may use it with a 1 minute casting, doing so heal all living creatures within 40 feet by 1d6+1 per caster level. You may use it with a 10 minute casting, restoring a creature to half hit point or by 1d8+1 per caster level. Whichever is higher.
Alternatively you may focus all the energy on a single creature as ray with a range of twice the area, healing twice the amount of hit point that would normally be healed. If used on a creature of the plat type the healing is maximized.
A creature can only be healed once per day per 4 caster level by living pulse.
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