Light Mine (3.5e Equipment)
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Light Mine[edit]
A light mine weapon is able to produce extremely dangerous magical mine when it strike against the ground. A weapon bearing this enhancement may be used to strike a grounded square, leaving a luminous spark which illuminate like a torch. If a missed attack against a ground target still hit the AC of the square, the wielder may elect to leave a light mine behind.
This light mine detonate after 1 round, dealing weapon damage including any enhancement (no sneak attack or other non-weapon source) + your highest mental ability score modifier in force damage against all creature who are adjacent to the mine when it detonate. If a creature was on the same square, it must make a DC 15 Reflex save or be move 5 ft in a random direction and made prone. The damage from multiple light mine in the same round overlap, they do not stack together.
The light mine's detonation do not harm the wielder of the Light Mine weapon.
Moderate Evocation; CL 7th; Craft Magic Arms and Armor, magic missile; Price: +1.
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