Kuo-toa Whip (5e)

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 5th edition (2014) Pointer  + 

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Kuo-toa Whip (pointer) [1] [2] [3]
Medium Humanoid (Kuo-toa), Neutral Evil
Armor Class: 11 (natural armor)
Hit Points: 65
Speed: 30 ft., swim 30 ft.
STR DEX CON INT WIS CHA
Skills: Perception, Religion
Senses: darkvision 120 ft., passive Perception 16
Languages: Undercommon
Habitat: Underdark, Underground
Challenge: 1 (200 xp)Proficiency Bonus (PB): +2

Features

Amphibious. [4] The kuo-toa can breathe air and water.

Otherworldly Perception.

Slippery.

Sunlight Sensitivity. [4] While in sunlight, the kuo-toa has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Spellcasting (Wisdom, Cleric).

Actions

Multiattack.

Bite. Melee Weapon Attack

Pincer Staff. Melee Weapon Attack

Unofficial Description: Priest-enforcer of the Kuo-toa


Sources and Notes[edit]

  1. Wizards RPG Team (September 2014). Monster Manual. (5e 2014) Wizards of the Coast. ISBN 978-0786965618. p. 198, 200. Licensed: © Wizards of the Coast.
  2. habitat - Dungeon Master's Guide (5e) p.302-305
  3. habitat (Underground) - user:Rlyehable (unofficial)
  4. 4.0 4.1 Trait matches the trait of the same name in the 5th ed. SRD. - Wizards RPG Team (6 May 2015). SRD-OGL v5.1. (5e 2014) Wizards of the Coast. Licensed: OGL & CC-BY.

Back to Main Page5x5eMonsterHumanoidKuo-toa

Facts about "Kuo-toa Whip (5e)"
AlignmentNeutral Evil +
AuthorMonster Manual (5e) +
CRval1 +
Canontrue +
Challenge Rating1 +
Creature NameKuo-toa Whip +
Experience Points200 +
FeaturesAmphibious +, Otherworldly Perception +, Slippery +, Sunlight Sensitivity +, Spellcasting +, Multiattack +, Bite + and Pincer Staff +
HabitatUnderdark + and Underground +
Hit Points65 +
NameKuo-toa Whip +
PublicationMonster Manual (5e) +
SizeMedium +
SortTextKuo-toa Whip 5e +
SubtypeKuo-toa +
SummaryPriest-enforcer of the Kuo-toa +
TypeHumanoid +