Invincible Legend Stance (3.5e Maneuver)
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Regal Beast (Stance) | |
Level: | 8 |
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Initiation Action: | Swift |
Range: | Personal |
Target: | You |
Duration: | Stance |
Upon entering this stance and at the start of each of your turns thereafter, you gain a number of temporary hit points equal to 5 per initiator level. These temporary hit points do not stack with themselves and are always lost first. While you have temporary hit points from this stance you become immune to paralysis, staggering, stunning and cannot have an action be interrupted through attacks of opportunity (such as provoking from a disarm attempt, or casting a spell).
Feral— When in this stance you gain DR 10/—, this stacks with other sources of DR/—. Additionally whenever an opponent successfully hits you and fails to deal damage to you, you may take an attack of opportunity against them.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Regal Beast
Leziadv |
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Article Balance | High + |
Author | Leziad + |
Discipline | Regal Beast + |
Identifier | 3.5e Maneuver + |
Level | 8 + |
Rating | Undiscussed + |
Summary | You gain a large amount of temporary hit points and immunity to many conditions while you have them. Feral— Gain DR/— 10 and take attacks of opportunity against attackers that fails to damage you. + |
Title | Invincible Legend Stance + |
Type | Stance + |