Igniting (3.5e Equipment)
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Igniting[edit]
This enhancement allow the wielder to ignite their weapon temporarily to deal extra fire damage. As a swift action, the wielder of a an ignite weapon may have it burst into flame. Any attacks made until the start of the wielder's next turn deal an additional +1d6 fire damage, which stack with flaming or similar enhancement. Additionally any fire damage dealt by the weapon while ignited increase by +1 per dice (for a base of 1d6+1).
Faint Evocation; CL 3rd; Craft Magic Arms and Armor, burning hands; Price: +1.
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