Icy Blade (3.5e Maneuver)
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Eternal Glacier (Boost) [Cold] | |
Level: | 1 |
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Prerequisite: | One Eternal Glacier maneuver |
Initiation Action: | 1 swift action |
Range: | Personal |
Target: | You |
Duration: | End of Turn |
As you sweep your weapon into position to attack, ice begins to creep up the blade.
When you initiate this maneuver, ice creeps up your melee weapon and cold air sweeps behind it. For the rest of your turn, your melee attacks deal an extra 1d6+Initiator Level cold damage. This maneuver is a supernatural ability.
In Wizard-Level Games
If you know at least one 4th-level Eternal Glacier maneuver, the damage bonus granted by this maneuver increases by 1d6. If you have at least 16 ranks in Survival, it also increases by 1d6. These stack.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines -> Eternal Glacier
Facts about "Icy Blade (3.5e Maneuver)"
Article Balance | High + |
Author | IGTN + |
Descriptor | Cold + |
Discipline | Eternal Glacier + |
Identifier | 3.5e Maneuver + |
Level | 1 + |
Rating | Undiscussed + |
Summary | Attacks do bonus cold damage + |
Title | Icy Blade + |
Type | Boost + |