Holy Weapon (One)
Holy Weapon [1] [2] (Spell)
Level: 5th-level spell
Class List: Cleric, Paladin
School: Evocation
Casting Time: 1 bonus action
Range: Touch
Components: V, S
Duration: Concentration, up to 1 hour
Scales: False
You imbue a weapon you touch with holy power. Until the spell ends, the weapon emits bright light in a 30-foot radius and dim light for an additional 30 feet. In addition, weapon attacks made with it deal an extra 2d8 radiant damage on a hit. If the weapon isn't already a magic weapon, it becomes one for the duration.
As a bonus action on your turn, you can dismiss this spell and cause the weapon to emit a burst of radiance. Each creature[3] of your choice that you can see within 30 feet of you must make a Constitution saving throw. On a failed save, a creature takes 4d8 radiant damage, and it is blinded for 1 minute. On a successful save, a creature takes half as much damage and isn't blinded. At the end of each of its turns, a blinded creature can make a Constitution saving throw, ending the effect on itself on a success.
Sources and Notes[edit]
- ↑ Mike Mearls, Jeremy Crawford, et. al. (November 2017). Xanathar's Guide to Everything. (5e 2014) Wizards of the Coast. ISBN 9780786966110. p. 157. Licensed: © Wizards of the Coast.
- ↑ class tags — WotC RPG Team (5 October 2023). UA 2023 Bastions and Cantrips. (Dungeons and Dragons One D&D) Wizards of the Coast.
- ↑ Rule Tip: You're a Creature: A creature is anything that belongs to one of the creature types listed in the introduction of the Monster Manual (5e). Player characters — including your character — are all creatures, and most of them are humanoids, one of the game’s types. — UA 2020 Subclasses Part 3
Main Page → One D&D → Spell
Main Page → One D&D → Unearthed Arcana
Canon | true + and false + |
Cast Time | 1 bonus action + |
Component | V + and S + |
Concentration | true + |
Level | 5 + |
Name | Holy Weapon + |
Range | Touch + |
School | Evocation + |
SortText | Holy Weapon (One) One + |
Spell List | Cleric + and Paladin + |
Summary | Your weapon becomes magical and deals extra radiant damage. You may end the spell causing damage in an area around you. + |
Unearthed Arcana | true + |