Holy Light Grenades (3.5e Spell)

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Author: Leziad (talk)
Date Created: 7th May 2023
Status: Complete
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Holy Light Grenades
Evocation [Light]
Level: Cleric 4
Components: V, S, DF
Casting time: 1 Standard Action
Range: Medium (100 ft. + 10 ft./level)
Effect: One holy light grenade/4 caster level (maximum of 5)
Duration: 1 round/level
Saving Throw: Reflex half
Spell Resistance: Yes

This spell forms a number of spherical motes of light which each generate light as a candle, which are referred to as holy light grenades. You may fire each of the grenades into an empty square, or at a creature, making your choice when you cast this spell. When aimed at a creature, a holy light grenade requires a successful ranged touch attack, if it misses it ends in the nearest unoccupied square. If a creature enters a square occupied by a holy light grenade, it explodes.

Upon exploding, a holy light grenade deals 4d6 damage in a 10-feet radius burst, all of that damage from a divine source. A successful Reflex save halves that damage. The explosion of multiple grenades counts as a single damage source, and only one save is needed. If a holy light grenade is in the area of another holy light grenade's explosion, it instantly detonates.

As an immediate action, the caster may detonate all remaining holy light grenades. After the duration of the spell elapses, all undetonated holy grenades harmlessly dissipate.



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Leziad's Homebrew (4520 Articles)
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Article BalanceHigh +
AuthorLeziad +
ComponentV +, S + and DF +
DescriptorLight +
Identifier3.5e Spell +
LevelCleric 4 +
RangeMedium +
RatingUndiscussed +
SchoolEvocation +
SummaryCreate a mote of light which may be aimed at a creature, or left in a square as a trap. +
TitleHoly Light Grenades +