Grey Dragon World (5e Campaign Setting)

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Author: Lambros Stravelakis (talk)
Date Created: 3rd of June 2023
Status: 2
Editing: Clarity edits only please
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Grey Dragon world[edit]

The world was young, but it was weak, it was sick. No magic could be found, anywhere! The most important gods came together and decided that one of their own would heal the sickness. The Grey One, yes, he is the healer! Learn the story and play your part in the future of a world that was never meant to be fantastic.

Player Info World Reference Running the Setting
Character Creation
Rules and advice for Creating Characters. Try the Goblins of the Duchies, or the Catfolk of Miausong.
Races
The many races of the GDW are divided in two, the local races and the gated races. After the opening of the Gated the world opened to travelers, refugees and invaders from all over and due to the healing properties of this material planet many stayed for more reasons than the one. .
  • Major Races Dwarves, Humans, Minotaurs, Goblins, Hobgoblins, Orcs, Aarakokra, Kobolds, Lizardfolk, Tabaxi (at small size), Yuan-ti (Custom Lineage encouraged).
  • Other Playable Races Elves, Giants, Firbolg, Goliath, Bugbear (with additional local subraces), Pigletarians (local Pigfolk), Dogfolk,
Classes
The classes available to characters. All, but classes and abilities that need access to other planes, ie. Warlocks, are available after the opening of the gates.
  • Base Classes
  • SubClassesAdditional: Warlocks (Phaerimm & Sharn patrons), Paladins (Bugbear subclass) more to come
Character Options
All the ways to customize characters. Use Tales of the Valiant additions.
Gear and Equipment
All the miscellaneous stuff you'll ever need.
Magic
The mystical forces of the World of the Grey Dragon.
  • Arcane Magic Note that all magics are cast in a different way leading to disadvantage to all arcana rolls that are made by outsiders looking at local magic, and vice versa. This can be ameliorated by a 2 month course in the islands of Wizardland and other privet courses.
  • Divine Magic Before the opening of the Gates all Divine Magic flows from the Grey Dragon.
  • Psionics Soon to come.
History
History, times, eras. Soon to come - Fully developing in the site.


Cultures
Rituals, heirarchies, legends, oral traditions.
Geography and Environment
Places and locations of interest in the Grey Dragon World .
  • Geography Full planet, limited season changes due to very small tilt angle of the planet.
  • States For full map (interactive and detailed) check the site (made with the Azgaar map tool)
Deities, Demigods, and Heroes
Befor the Fall of the Egg, no Deities, after the fall only the Grey Dragon, and after the opening of the gates all the divinity in the multiverse.
Cosmology and the Planes
The layout of the cosmos.
Organizations
The groupings of people in .
NPCs, Minions, and Notables
All the people your players may see, talk to, or kill.
Dangers and Diseases
Painful and disgusting things to torture players.
Bestiary
The vile beasts, horrid creatures, and savage species.
About
Information on this campaign and suggestions.
Running a Campaign
Basics on how to run a game with this setting.
Adventures and Quests
Things to do in .



Back to Main Page5eCampaign Settings

AuthorLambros Stravelakis +
Completeness1 +
Identifier5e Campaign Setting +
RatingUndiscussed +
SummaryThe world was young, but it was weak, it w
The world was young, but it was weak, it was sick. No magic could be found, anywhere! The most important gods came together and decided that one of their own would heal the sickness. The Grey One, yes, he is the healer! Learn the story and play your part in the future of a world that was never meant to be fantastic.
orld that was never meant to be fantastic. +
TitleGrey Dragon World +