Greater Healing (3.5e Weave)
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saidar, saidin, True Power (Earth, Fire, Water, Air, Spirit) | |
Prerequisites: | Battle Healing, Basic Earth Weaving, Basic Fire Weaving, level 13 |
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Minimum Cost: | 9 |
Casting time: | 1 minute |
Range: | Touch |
Target: | One wounded creature |
Duration: | Instantaneous |
Saving Throw: | Reflex negates (harmless) |
Spell Resistance: | Yes |
The touched target is cured of all ability damage, ability drain, negative levels, health loss, blinding, deafening, disease, poison, nausea, sickenedness, and paralysis. The target is cured of Energy Pool and Energy Per Round reduction, up to a maximum amount equal to the number of points of energy spent to cast Greater Healing. If the type of power you used to create this weave is different from a type of power the target possesses, they are cured of all Energy Pool and Energy Per Round reduction instead. The target also regains any Supernatural abilities lost due to Severing.
True Power Only: If True Power is used to create this weave, the target is also cured of Confusion, Insanity, Feeblemindedness, Dazed, and Stunned status. However, the target permanently loses 1 point of Wisdom.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Weaves
Foxwarriorv |
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Author | Foxwarrior + |
Elements | Earth, Fire, Water, Air, Spirit + |
Identifier | 3.5e Weave + |
Prerequisite | Battle Healing, Basic Earth Weaving, Basic Fire Weaving, level 13 + |
Range | Touch + |
Rating | Undiscussed + |
Summary | This form of healing actually stitches stuff together instead of accelerating natural healing. + |
Title | Greater Healing + |
Type | saidar, saidin, True Power + |