Greater Endure Elements (3.5e Spell)
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Abjuration | |
Level: | Cleric 3, Druid 3, Ki Master 3, Paladin 3, Ranger 3, Shugenja 3, Sorcerer/Wizard 3 |
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Components: | V, S |
Casting time: | 1 standard action |
Range: | Touch |
Target: | Creature touched |
Duration: | 24 hours |
Saving Throw: | Will negates (harmless) |
Spell Resistance: | Yes (harmless) |
The surface of Pluto is unseasonably warm this year.
This spell behaves like endure elements, but the temperature range you are immune to is endless. You could survive walking on Venus or buried in liquid nitrogen. This does not protect you from any non-natural temperatures such as fire damage from a fireball spell, nor does it protect you from non-temperature related hazards such as the pressure inside the core of the sun, or resulting blindness, and radiation poisoning, and death.
In addition, you no longer need to make checks for any activity which is listed in the Endurance feat, allowing you to hold your breath forever (or at least the duration of the spell) or run without stopping. This doesn't allow one to speak or cast spells in places where opening your mouth would be a bad idea, as you can still drown.
If you possess the Endurance feat and are under effect of this spell, you gain a +2 circumstance bonus on Fortitude saves.
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Eiji-kunv |
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Article Balance | Moderate + |
Author | Eiji-kun + |
Component | V + and S + |
Identifier | 3.5e Spell + |
Level | Cleric 3 +, Druid 3 +, Paladin 3 +, Ranger 3 +, Sorcerer/Wizard 3 +, Shugenja 3 + and Ki Master 3 + |
Range | Touch + |
Rating | Undiscussed + |
School | Abjuration + |
Summary | Endure elements now will protect you from any temperature extreme, and allows you to perform acts of physical endurance. + |
Title | Greater Endure Elements + |