Goatia (3.5e Race)

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Author: the bluez in the dungeon (talk)
Date Created: 27th December 2023
Status: Complete
Editing: Clarity edits only please
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Goatia[edit]

A race of fiend-infused goats turned in humanoids, with expertise in sacrifices and occult rituals.

They came from goats used a offerings during sacrifices, both holy and unholy. Due to this, otherwordly spirits fused with the goats, and their moral role as scapegoats made them into a new, independent race. This origin isn't that different from that of gnolls, and goatiae too are usually followers of their putative parents, to the point that some speculate that they were created by the fiends or some dark deity to worship them and perform rites and sacrifices.

Personality[edit]

Somber, dark and ever-curious, goatiae are enthralled by occult studies and almost all their life is dedicated to such activities. Coincidentally, this often requires delving into dark arts and immoral acts, something that they don't despise.

Physical Description[edit]

Goatiae have the form of humanoid goats, with beards, complex horns, scars and occult brands all over their bodies. They have usually dark fur, black, grey, brown and blood red, yellow eyes and rectangular pupils. Despite their goat-like appearance, they lack hooves, but their hands and feet are something inbetween human limbs and hooves. They have short tails, and exude a fiendish aura.

Relations[edit]

Other people often find them repugnant because of their origin and occult pratices, and many actively oppose them. They are most comfortable among immoral, or amoral, people.

Alignment[edit]

They are mostly evil, with no preference on the law-chaos axis. Very few of them are good, usually due to incredible circumstances.

Lands[edit]

They usually live hidden from other folks, especially due to the innate prejudice toward them.

Religion[edit]

They often revere demons and devils, and some worship evil deities, but other are completely atheists, only touching divine knowledge as a way to gain power. Good goatiae are often very religious, but some are non-believers as a way to reject their roots.

Language[edit]

They know Common and other otherwordly tongues, often used in their rituals and communion with fiends.

Names[edit]

They adopt names taken from the Infernal or Abyssal languages, often using fiendish names, or name that remind to the lower planes.

Racial Traits[edit]

  • +2 Intelligence or +2 Wisdom or +2 Charisma: Because of their studious and curious nature they often excel in their mental abilities.
  • Humanoid (Anthro): Goatiae are goat-headed humanoids, with arcane and fiend-like traits. 
  • Medium: As a Medium creature, a goatia has no special bonuses or penalties due to its size.
  • Goatia base land speed is 30 feet.  
  • Low-Light Vision: A goatia can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. She retains the ability to distinguish color and detail under these conditions. 
  • Fiendish Gifts (Sp): Goatiae have innate ties with lower powers, which gives them the ability to imitate invocations as spell-like abilities. They may choose one of the following, which they may cast once per day. The effects last until the next sunrise and they gain the equivalent invocation as an invocation known, should they gain invoking abilities (these spell-like abilities don't stack with the actual invocations). Use their HD as caster level or for other level-related effects.
Call of the Beast: You gain the wild empathy ability as a druid of your warlock level and can communicate with animals as if under the effect of speak with animals.
Devil's Sight: You gain the ability to see normally in darkness and magical darkness out to 30 feet.
Heretical Healing: You can replicate the effects of heretical healing.
Infernus's Care: You can replicate the effects of infernus's care.
Vile Toughness: You can replicate the effects of vile toughness.
Witching Light: You can replicate the effects of witching light
  • Wicked Soul (Ex): A dark aura surrounds all goatiae, making them appear evil even when they are not. They gain an Aura of Evil as a cleric of their level, and they count as evil for the purpose of interacting with effects and requirements, even if they are not. They also gain the Evil BrandBoVD feat for free, even if they don't meet the requirements. 
  • Scapegoat (Su): They have particular affinity with sacrificial rituals, a consequence of their origin. As such, once per day, as a free action, they may choose to halve the damage to hit points (even non-lethal), characteristics, or XP loss due to effects that require the sacrifice of such resources, without lessening the benefits of the effect. 
  • Vile Resistance: Goatiae are especially resistant to evil powers, but weak against heavenly ones. They have a +2 racial bonus on saves against [Evil] magic and effects, but suffer a -2 against [Good] effects, or abilities especially good-inclined. 
  • Occult Studies: Their scholarly culture teaches them to enquire arcane secrets and knowledge. They gain a +2 racial bonus to Spellcraft checks and one chosen among the following Knowledge skills: arcane, planes or religion. These bonuses double when those checks are made about sacrificial rites, and they may use these skills untrained if the check is about sacrifices.
  • Automatic Languages: Common, one among Abyssal, Infernal or any of the expanded languages
  • Bonus Languages: Any, except for secret ones
  • Favored Class: Binder or Warlock
  • Level Adjustment: +0
  • Effective Character Level: 1

Racial Options[edit]

Feats[edit]

Pathfinder[edit]

Alternate Racial Features[edit]

  • Brute Stock: Certain goatiae aren't gifted with increased mental faculties, but rather have broader bodies and beefier muscles. They gain a +2 to Strength or Constitution instead of a bonus to mental ability scores. This alternate racial feature alters the normal ability bonus.
  • Redeemed Soul: Some goatiae deny their nature, or are blessed by higher powers. They have the effects of the Wicked Aura trait, but instead of the Evil Brand feat they gain the Necessary Evil for free. It also allows non-evil goatiae to ignore non-evil alignments requirements. This racial trait substitutes the Wicked Soul trait.
  • Servant of Evil: Some goatiae choose to embrace wholly their fiendish heritage. Instead of the Evil Brand feat they gain one of the following feats: Disciple of DarknessBoVD, Scion of SorrowCoR or Thrall to DemonBoVD. This racial trait alters the Wicked Soul trait.
  • Horned Head: These goatiae have well developed horns that can be used to attack. They gain a natural weapon in the form of a gore attack, with the statistics presented below. This racial trait substitutes the Fiendish Gifts trait.
  • Black Magician: Goatiae are always striving for more knowledge and dark power. They gain the Black Magic feat for free. This trait substitutes the Fiendish Gifts trait.

Goat Horn

Two-Handed Melee

Cost: — gp
Damage (Small): 1d6
Damage (Medium)1: 1d8
Critical: 20/×2
Weight2: — lbs
Type3: Bludgeoning
HP4: 10
Hardness: 5

1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.



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Facts about "Goatia (3.5e Race)"
Authorthe bluez in the dungeon +
ClassMelee +
Cost— gp +
Critical20/×2 +
Damage1d8 +
Damage TypeBludgeoning +
Effective Character Level1 +
Favored ClassBinder + and Warlock +
Hardness5 +
Hit Points10 +
Identifier3.5e Race +
Level Adjustment0 +
ProficiencyNone +
Racial Ability Adjustments+2 Intelligence or +2 Wisdom or +2 Charisma +
Range+
RatingUndiscussed +
SizeMedium + and Two-Handed +
SubtypeAnthro +
SummaryA race of fiend-infused goats turned in humanoids, with expertise in sacrifices and occult rituals. +
TitleGoatia +
TypeHumanoid +
Weight+