Give the Adept Harm (3.5e Maneuver)
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Broken Blade (Strike) | |
Level: | 3 |
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Prerequisite: | 1 Broken Blade maneuver and one maneuver from another martial discipline |
Initiation Action: | 1 standard action |
Range: | Melee attack |
Target: | One creature |
Duration: | Instantaneous |
Saving Throw: | Will partial |
To initiate this maneuver you make a melee attack. If the attack succeeds, the target takes and extra 1d4 damage. Furthermore, if the target fails a will save (DC 13+ intelligence modifier) then one random maneuver the individual has readied becomes expended and they take xd4 extra damage where x is the level of the maneuver (so say a 3rd level maneuver would do an extra 3d4 points of damage and so on).
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