Frighten (3.5e Spell)

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Author: Tarkisflux (talk)
Date Created: 6 February, 2012
Status: Complete
Editing: Clarity edits only please
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Frighten
Necromancy [Fear, Mind-Affecting]
Level: Blackguard 1, Bard 1, Cleric 1, Death 1, Sorcerer/Wizard 1
Components: V, S
Casting time: 1 standard action
Range: 15 ft
Area: Cone-shaped burst
Duration: 5 rounds or 1 round, see text
Saving Throw: Will negates
Spell Resistance: Yes

A shadowy blast passes briefly over your enemies; in its wake, only fear. You wiggle your fingers creepily and say "Ooga booga" for effect.

Enemies within the area of effect become frightened for 5 rounds. If a creature with 6 or fewer hit dice succeeds on their saving throw, they are only shaken for 1 round instead. Creatures with more than 6 hit dice suffer no effect on a successful saving throw. Frighten counters and dispels remove fear.

Frightened and Cause Fear
Frighten is intentionally set at the same level as cause fear, and if you include it you should not expect spellcasters to prepare cause fear in their first level spell slots. You may want to allow casters to prepare a version of cause fear with a 1 round duration as a 0 level spell (cantrip or orison) instead.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBlackguard
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsBard
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsCleric
Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsSorcerer/Wizard

Facts about "Frighten (3.5e Spell)"
Article BalanceVery High +
AuthorTarkisflux +
ComponentV + and S +
DescriptorFear + and Mind-Affecting +
Identifier3.5e Spell +
LevelBlackguard 1 +, Bard 1 +, Cleric 1 +, Death 1 + and Sorcerer/Wizard 1 +
RangeOther +
RatingUndiscussed +
SchoolNecromancy +
SummarySubjects within cone flee for 5 rounds. +
TitleFrighten +