Frenzied Serpent Flail (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 5-27-16
Status: Complete
Editing: Clarity edits only please
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Frenzied Serpent Flail
Chthonic Serpent (Strike)
Level: 3
Prerequisite: One Chthonic Serpent maneuver
Initiation Action: Standard action
Range: See text
Area: Cone shaped area; see text
Duration: Instantaneous
Saving Throw: Reflex half

It was as if he was using a thousand whips at once, impossible to dodge!

Using one of your discipline's associated weapons, you flail your weapon about in a cone effect that extends out as far as your weapon's normal reach +5 ft. All creatures in the area of effect take damage equal to the amount you would have dealt with your weapon times 1d4 for the number of attacks, DC 13 + ability modifier for attack Reflex save for half damage. These are still separate attacks, so damage reduction applies to each. At +6 BAB, it becomes 1d6 attacks, at +11, it becomes 1d8 attacks, and at +16 it becomes 2d6 attacks.

This is an area effect (such as for the purpose of affecting swarms) without an attack roll, therefore you cannot critical with it nor apply any effects which alter attack rolls such as Power Attack.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesChthonic Serpent

Eiji-kun's Homebrew (5608 Articles)
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Article BalanceHigh +
AuthorEiji-kun +
DisciplineChthonic Serpent +
Identifier3.5e Maneuver +
Level3 +
RatingUndiscussed +
SummaryFlail your weapon wildly in an area, striking an opponent possibly many times in an area of effect. +
TitleFrenzied Serpent Flail +
TypeStrike +