Freezing Sphere (One)

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a.k.a. Otiluke's Freezing Sphere[1]

Freezing Sphere[SRD5 OGL/CC-BY][2] [3] (Spell)
Level: 6th-level spell
Class List: Sorcerer, Wizard
School: Evocation
Casting Time: 1 action
Range:  300 feet
Components: V, S, M (a small crystal sphere)
Duration: Instantaneous
Scales: True

A frigid globe of cold energy streaks from your fingertips to a point of your choice within range, where it explodes in a 60-­foot-­radius sphere. Each creature[4] within the area must make a Constitution saving throw. On a failed save, a creature takes 10d6 cold damage. On a successful save, it takes half [5] as much damage.

If the globe strikes a body of water or a liquid that is principally water (not including water-­based creatures), it freezes the liquid to a depth of 6 inches over an area 30 feet square. This ice lasts for 1 minute. Creatures that were swimming on the surface of frozen water are trapped in the ice. A trapped creature can use an action to make a Strength check against your spell save DC to break free.

You can refrain from firing the globe after completing the spell, if you wish. A small globe about the size of a sling stone, cool to the touch, appears in your hand. At any time, you or a creature you give the globe to can throw the globe (to a range of 40 feet) or hurl it with a sling (to the sling’s normal range). It shatters on impact, with the same effect as the normal casting of the spell. You can also set the globe down without shattering it. After 1 minute, if the globe hasn’t already shattered, it explodes.

At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 1d6 for each slot level above 6th.


Sources and Notes[edit]

  1. Otiluke is a copyrighted character name. © Wizards of the Coast.
  2. SRD5:
  3. Spell Group — Jeremy Crawford, with Christopher Perkins, Ray Winninger (29 September 2022). UA 2022 Expert Classes. (Dungeons and Dragons One D&D) Wizards of the Coast.
  4. Rule Tip: You're a Creature: A creature is anything that belongs to one of the creature types listed in the introduction of the Monster Manual (5e). Player characters — including your character — are all creatures, and most of them are humanoids, one of the game’s types. — UA 2020 Subclasses Part 3
  5. Rule Tip: Round Down. Whenever you end up with a fraction in the game, round down, even if the fraction is one-half or greater, unless a rule explicitly tells you to round up. - Player's Handbook (5e) p.7, UA 2020 Subclasses Part 3.
One D&D is Playtest Material Only

These game mechanics are in draft form, usable in your D&D campaign but not refined by full game development and editing. They aren’t officially part of the game and aren’t permitted in D&D Adventurers League events, nor are they available for use on D&D Beyond.

— D&D Beyond One D&D Playtest material
Unearthed Arcana

The material in Unearthed Arcana is not Official Material. It is presented for playtesting and to spark your imagination. These game mechanics are in draft form, usable in your campaign but not refined by final game development and editing. They are not officially part of the game. For these reasons, material in this column is not legal in D&D Adventurers League events.

—Notice on most 5e Unearthed Arcana PDFs

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Facts about "Freezing Sphere (One)"
Author"Varied" +
Canontrue +
Cast Time1 action +
ComponentV +, S + and M +
Level6 +
NameFreezing Sphere +
OneDnD Playtesttrue +
Publication"Varied" +
Range300 feet +
Scalabletrue +
SchoolEvocation +
SortTextFreezing Sphere (One) One +
Spell ListSorcerer + and Wizard +
Unearthed Arcanatrue +