Flash Pack (3.5e Maneuver)
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Crazy Gadget (Stance) [Light] | |
Level: | 1 |
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Initiation Action: | Swift; see text |
Range: | See text |
Area: | See text |
Saving Throw: | None |
This hands-free lighting device is handy. It has various lighting settings and even strobe.
You illuminate light in this stance up to the strength of a torch (20 ft radius bright light and 40 ft shadowy illumination) or a bullseye lantern (60 ft cone bright light and 120 ft shadowy illumination) or all the way as dim as a candle toggled as a free action on your turn while in this stance. You can also change the color of the light.
While in this stance you can take a move action to strobe the light with bright painful flashing. Any creatures targeting you with attack rolls who can see take a 20% miss chance from the strobe effect, and light sensitivity and light blindness applies. Treat it as a gaze attack.
This counts as a 1st level [Light] effect for the purpose of interacting with [Darkness] spells.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Crazy Gadget
Eiji-kunv |
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Article Balance | High + |
Author | Eiji-kun + |
Descriptor | Light + |
Discipline | Crazy Gadget + |
Identifier | 3.5e Maneuver + |
Level | 1 + |
Rating | Undiscussed + |
Summary | You have a body light to illuminate your surroundings with various settings. Alternatively you can pulse it to disorient would-be attackers. + |
Title | Flash Pack + |
Type | Stance + |