Flame-bladed weapons (3.5e Variant Rule)
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A flame-bladed weapon, also known as wave-bladed weapon, has a characteristically undulating style of blade. The wave in the blade is often considered to contribute a flame-like quality to the appearance of a weapon. The design of the blade is decorative along with being functional by causing unpleasant vibrations while parrying. The two most common flame-bladed swords are rapiers or Zweihänders/Flamberge, although there have been other sword types with flame-blades.
It is possible to create a flame-bladed weapon (tipically a bladed-weapon) with an estra payment of 50gp addded to the standard price of abladed weapon. and craftsman's effort and difficulty of 15 DC. A flame-bladed can be used as its standard blade version , but a character gettin the Exotic Weapon Proficiency with the "flame-bladed variant" of the weapon can use the following abilities:
Bloodletting: As part of a melee attack with the flamberge the wielder of a flame-bladed weapon may forsake half of the weapon damage to deal terribly bleeding wound, inflicting 3 points of bleedout. On a confirmed critical hit the struck creature immediately bleedout (as if they have taken a number of bleedout equal to it constitution mod.)
Defensive Stance: You can adopt a defensive stance with the weapon as a swift action, taking a -2 attack penalty and gaining a +2 shield bonus plus the weapon's enhancement bonus. While in defensive stance attacks which miss due to the defensive stance bonus hit the weapon and are subject to vibrations, resulting on a -4 attack penalty to the attacker for 1 round.
Razor Thrust: As an standard action, as part of a martial maneuver, or as part of a charge, the sword can be thrust forward, dealing piercing damage and gaining +5 reach. You do not threaten out to this extended reach. This attack deals 1d6 points of bleedout damage which stacks with bloodletting if employed.
Vibrating Blade: When parrying with such a sword, unpleasant vibrations may be transmitted into the attacker's blade. These vibrations caused the blades to slow contact with each other because as additional friction was encountered with each wave. Whenever you attack another weapon with your flamberge the damage ignores half the hardness and is not reduced before hardness, and the opponent takes a -4 attack penalty for 1 round. Those attempting to sunder the flamberge receive half their damage they deal recoiled back on their own weapon, as well as the attack penalty. The flamberge gives a +2 bonus on attack and damage rolls for sunder attempts.
This page has been possible thanks to the ideas of Eiji-kun.
Author | Zarathustra21 + |
Identifier | 3.5e Variant Rule + |
Rating | Undiscussed + |
Title | Flame-bladed weapons + |