Fire Bending (3.5e Maneuver)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 29th November 2015
Status: In Construction
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Fire Bending
Desert Wind (Strike) [Fire]
Level: 3
Prerequisite: Two Desert Wind Maneuvers
Initiation Action: Standard
Range: Medium (100 ft. + 10 ft./level)
Area: One nonmagical fire source; see text
Duration: Concentration, up to 1 min./level
Saving Throw: See Text

This maneuver function as the control flames power with a manifester level equal to your initiator level, the power is augmented as if it was a psi-like ability.

If used through Arctic Wind, this ability instead replicate control water and the maneuver descriptor change to [Water], if used through Tempest Wind/Desert Storm it replicate control air instead the maneuver descriptor change to [Air]. The maneuver range, area and other effect are altered as per the spell or power used.

This maneuver is a supernatural ability.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesDesert Wind

Leziad's Homebrew (4515 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
DescriptorFire +
DisciplineDesert Wind +
Identifier3.5e Maneuver +
Level3 +
RatingUndiscussed +
SummaryYou use your mastery of desert wind to control fire. +
TitleFire Bending +
TypeStrike +