Fencing Lance (3.5e Equipment)
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Fencing Lance
Exotic One-Handed Melee
Cost: | 150 gp |
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Damage (Small): | 1d6 |
Damage (Medium)1: | 1d8 |
Critical: | 18-20/x2 |
Weight2: | 7 lbs |
Type3: | Piercing |
HP4: | 10 |
Hardness: | 10 |
1. See Damage Increases by Size to calculate the damage for a weapon larger than Medium or smaller than Small.
2. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
3. When two types are given, the weapon is both types if the entry specifies "and", either type (player's choice at time of attack) if the entry specifies "or", or each end of the double weapon is a different type if the entry specifies "/".
4. The hp value given is for Medium armor, weapons, and shields. Divide by 2 for each size category of the item smaller than Medium, or multiply it by 2 for each size category larger than Medium.
This unusual weapon is a cross between a rapier and a lance. The fencing lance has a vanplate or guard, a long unsharpened blade designed for piercing and a relatively long hilt. A fencing lance is designed to be used one-handed. A fencing lance has reach. You can strike opponents 10 feet away with it, but you can’t use it against an adjacent foe.
A fencing lance deals double damage when used from the back of a charging mount. You can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with a fencing lance sized for you, even though it isn’t a light weapon for you. You can’t wield a fencing lance in two hands in order to apply 1-1/2 times your Strength bonus to damage.
A fencing lance is the hands of a character with exotic weapon proficiency user counts the fencing lance as both a rapier and a lance for the purpose of feats and abilities. The effect of Weapon Focus and similar feats overlap.
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