Exploding Smite (3.5e Maneuver)
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Champion's Might (Strike) | |
Level: | 5 |
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Prerequisite: | Two Champion’s Might maneuvers, smite class feature |
Initiation Action: | 1 standard action |
Range: | Melee attack |
Area: | 30-ft. radius burst, centered on target creature |
Saving Throw: | Reflex half |
As part of initiating this maneuver, you must execute a smite. If the attack hits, all opponents within 30 ft. of the creature take damage equal to the extra damage dealt by the smite. A successful Reflex save halves that damage.
This maneuver is a supernatural ability.
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Facts about "Exploding Smite (3.5e Maneuver)"
Article Balance | Moderate + |
Author | T.G. Oskar + |
Discipline | Champion's Might + |
Identifier | 3.5e Maneuver + |
Level | 5 + |
Rating | Undiscussed + |
Summary | Deal smite damage to all opponents within 30 ft.; effect is based on smite. + |
Title | Exploding Smite + |
Type | Strike + |