Evasive Movement (3.5e Maneuver)

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Author: the bluez in the dungeon (talk)
Date Created: 23/02/2021
Status: Complete
Editing: Clarity edits only please
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Evasive Movement
Ars Venatoria (Rush)
Level: 4
Prerequisite: Two Ars Venatoria maneuvers
Initiation Action: 1 immediate action
Range: Personal
Target: Self
Duration: Istantaneous
You take advantage of your momentum after evading an attack to keep moving.

Whenever you would successfully pass a Reflex save you may also move up to half your base speed, in any direction possible.

If you have the Evasion feature you may move up to your full base speed. If you have Improved Evasion you gain a +2 dodge bonus to AC and Reflex saves, until your next turn.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesArs Venatoria

Authorthe bluez in the dungeon +
DisciplineArs Venatoria +
Identifier3.5e Maneuver +
Level4 +
RatingUndiscussed +
SummaryMove after a successful Reflex save. +
TitleEvasive Movement +
TypeRush +