Elemental Weird (5e Monster)
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This article is about Weird | |
For other uses of Weird, see Weird (disambiguation). |
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Weird Overview [1]
Weirds are elementals bound to a be guardians. Sometimes this is a place, like a sacred pool. Other times it is an individual, such as a general or archwizard. Often, they will have some coiling, snake-like aspect, but not always.
Elemental Nature. An weird doesn't require air, food, drink, or sleep.
Author's Note: This is an attempt to provide a definition for both Water Weird, Izzet Weirds, and the elemental weirds from 3rd edition.
List of Weirds[edit]
(5 official and unofficial Weirds)
Name | Type | Subtype | Size | HP | CR (XP) | Alignment | Habitat | Source |
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Elemental Weird Overview | Overview | Elemental, Weird | Urban | Rlyehable | ||||
Blistercoil Weird | Elemental | Izzet Weird, Weird | Medium | 45 | 4 (1,100) | Chaotic Neutral | Guildmasters' Guide to Ravnica | |
Fluxcharger | Elemental | Izzet Weird, Weird | Large | 60 | 7 (2,900) | Chaotic Neutral | Guildmasters' Guide to Ravnica | |
Galvanice Weird | Elemental | Izzet Weird, Weird, Ice Elemental, Lightning Elemental | Medium | 22 | 1 (200) | Chaotic Neutral | Urban | Guildmasters' Guide to Ravnica |
Water Weird | Elemental | Water Elemental, Weird | Large | 58 | 3 (700) | Neutral | Underdark, Underground, Urban | Monster Manual (5e) |
Sources and Notes[edit]
- ↑ user:Rlyehable. Created:2024-04-04. Licensed: CC-BY-SA.
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