Dragon Disciple (5e Sorcerous Origin)

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Author: Eiji-kun (talk)
Date Created: 2-16-23
Status: Complete
Editing: Mechanical changes on Talk
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The magic of a sorcerer often stems from draconic sources, but for you it is no mere tinge of influence. Be it a blessing by a wyrm or being direct linage of a dragon, your dragon blood affects your very body and form. You may take on a more martial and direct approach to battle as well as having the power of magic at your side.

Dragon Claws[edit]

At 1st level, each of your hands transforms into a claw, which you can use as a weapon if it’s empty. It deals 1d6 slashing damage on a hit. Once on each of your turns when you attack with a claw using the Attack action, you can make one additional claw attack as a bonus action as long as your other hand is free. If you already have claws, use the larger damage die, or add +1 damage, whichever is more.

Dragon Scales[edit]

At 1st level, your skin hardens into dragon scales. Your hit point maximum increases by 1 and increases by 1 again whenever you gain a level in this class. Instead of your Dex modifier, you may use 13 + your Con modifier to determine your base AC bonus. This does not stack with worn armor, use the highest value.

Dragon Tongue[edit]

At 1st level, you gain Draconic as an additional language known.

Dragon Breath[edit]

At 6th level, you may breathe out a cone of elemental damage. Choose an element. As an action you use burning hands without components and at your highest spell slot level known, but using the element you have chosen. You may use this ability once, and is regained upon when you finish a short rest.

Elemental Scales[edit]

At 6th level, you gain resistance to the element chosen for your dragon breath.

Magic Claw[edit]

At 6th level, your claw attacks count as magical for the purpose of overcoming resistance and immunity to nonmagical attacks and damage.

Dragon Wings[edit]

At 14th level, you gain the ability to sprout a pair of dragon wings from your back, gaining a flying speed equal to your current speed. You can create these wings as a bonus action on your turn. They last until you dismiss them as a bonus action on your turn.

You can't manifest your wings while wearing armor unless the armor is made to accommodate them, and clothing not made to accommodate your wings might be destroyed when you manifest them.

Everbreath[edit]

At 14th level, you may use your dragon breath ability at will, but must wait 5 rounds between uses.

Dragon Form[edit]

At 18th level, you may turn into a dragon. As an action you use polymorph without components to turn into any dragon you qualify for that has the same elemental breath, resistance, or immunity as the element chosen previously by Dragon Breath. While it does take concentration, you are at no risk of losing concentration as long as you are conscious. Dragons are capable of retaining spellcasting abilities, unlike most polymorphs.

You do not acquire any regional effects or legendary actions or abilities of the dragon. You may use this ability once, and is regained upon when you finish a long rest.

Elemental Body[edit]

At 18th level your resistance to your chosen element becomes immunity to the element.


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Eiji-kun's Homebrew (5608 Articles)
Eiji-kunv
AuthorEiji-kun +
Canontrue +
ClassSorcerer +
Identifier5e Sorcerous Origin +
RatingUndiscussed +
SummaryThe dragon disciple is not merely dragon themed, but actively is turning into a dragon. +
TitleDragon Disciple +