Deathstroke (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 12-29-13
Status: Complete
Editing: Clarity edits only please
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Deathstroke
Blood Feast (Boost)
Level: 1
Initiation Action: Swift
Range: Personal
Target: Self
Duration: See Text
Saving Throw: None

Explosive gibs!

When you activate this maneuver, your critical threat range on your next attack made by the end of your turn increases by 1. This is added on after effects such as keen or Improved Critical.

If the opponent has 50% hp or less, the critical threat range is expanded by 2.

If they are at 20% hp or less, the critical threat range is expanded by 3. For example, a scythe (20/x4) would become 17-20/x4 at 20% hp or less. A keen scythe is 16-20/x4.

Creatures killed by a critical hit from this maneuver explode into chunky giblets from a sudden case of extreme blood preasure, destroying the body. The increased critical range does not function against creatures without blood.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesBlood Feast

Eiji-kun's Homebrew (5609 Articles)
Eiji-kunv
Article BalanceHigh +
AuthorEiji-kun +
DisciplineBlood Feast +
Identifier3.5e Maneuver +
Level1 +
RatingUndiscussed +
SummaryYour next attack gains a higher critical chance, especially if the enemy is already weakened. +
TitleDeathstroke +
TypeBoost +