Cull Undead (3.5e Spell)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Ganteka Future (talk)
Date Created: 5 May 2018
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Cull Undead
Necromancy
Level: Grim 1
Components: V, S
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Ray
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes (harmless)

"From his finger, a small wisp of white energy danced across the room with startling speed. The ray imbedded itself into the ghoul with a small burst. The creature shuddered and gasped."

You direct a ray of ghostly energy. You must make a ranged touch attack to hit, and if the ray hits an undead creature, it deals 2 points of damage to it per its hit dice.

Special: This spell may be used in place of disrupt undead as a source spell when crafting items.



Back to Main Page3.5e HomebrewClass Ability ComponentsSpellsGrim

Article BalanceHigh +
AuthorGanteka Future +
ComponentV + and S +
Identifier3.5e Spell +
LevelGrim 1 +
RangeOther +
RatingUndiscussed +
SchoolNecromancy +
SummaryDeal the grim cost to undead creatures. +
TitleCull Undead +