Create Undead, GT Variant (3.5e Spell)

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Author: Grog toad (talk)
Date Created: 3/16/2019
Status: Complete
Editing: Clarity edits only please
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Create Undead, GT Variant
Necromancy [Evil]
Level: Cleric 6, Death 6, Evil 6, Sorcerer/Wizard 6
Components: V, S, M
Casting time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Targets: 1 or more Corpses
Duration: Instantaneous
Saving Throw: None
Spell Resistance: No

'

This functions as animate dead, except as noted above and below.

If you have both this and either animate dead or lesser animate dead as spells known or in your spellbook, animate dead raises the max HD of your undead by 5 (skeletons) or 10 (zombies). If you have both, increase this benefit by 5 HD (+10 for skeletons and +15 for zombies).

You may create undead other than skeletons and zombies. Doing so limits you to creating a single undead per casting and increases the casting time to 1 hour. You may not create an undead whose CR exceeds your ECL or whose HD exceeds 1.5 times your caster level. If you have the appropriate Necromantic Creation feat you may ignore the single undead per casting and casting time changes and the HD limit is as normal for creating skeletons and zombies.

The requirements for creating these undead are given either in the appropriate feat or can be looked up in the tome of necromancy's section on previously published monsters. If a Necromantic creation feat is required, you may ignore it but then the previously mentioned limitations apply.

Intelligent undead you create in this manner are not automatically under your control. If you are capable of commanding undead, you may attempt to command the undead creature as it forms.

You may cast this spell without a corpse, allowing you to create undead out of nothing. When you do so your caster level for this spell is halved and the undead appear 1 round after casting. This allows you to ignore the Creation Materials line from the Tome of Necromancy. It does not allow you to ignore costly materials (specifically materials that have gold values listed in the Materials column), however. Doing this doubles the required amount of onyx (typically to 100gp per HD).

If you cast this spell at night, it gets a +4 bonus to its caster level for that casting.

Material Component: Black onyx gems worth at least 50 gp per HD of the undead to be created. The magic of the spell turns these gems into worthless shells.



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Article BalanceHigh +
AuthorGrog toad +
ComponentV +, S + and M +
DescriptorEvil +
Identifier3.5e Spell +
LevelCleric 6 +, Death 6 +, Evil 6 + and Sorcerer/Wizard 6 +
RangeClose +
RatingUndiscussed +
SchoolNecromancy +
TitleCreate Undead, GT Variant +