Combat Trickster (3.5e Feat)
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Combat Trickster [Fighter, Tactical]
Prerequisites: Bab +1, Improved Disarm or Improved FeintBenefit: You gain the benefits of either Improved Disarm or Improved Feint (whichever you don't have) and gain access to the following tactical maneuvers:
Disarm the Unarmed: You can disarm unarmed attack and natural weapon, they count as two-handed weapon for the purpose of disarming. If you succeed in your disarm attempt the natural weapon become limp and unusable for 1d4 rounds.
Scary Feint: Whenever you successfully feint a creature, you may attempt to Demoralize Opponent against the feint creature as a free action. If you succeed you make your foe At Bay for 1 round in addition to being Shaken.
Special: This feat count as Improved Disarm or Improved Feint for the purpose of meeting prerequisites. Whenever a class grant one of those feat as a bonus feat, you may take this feat instead if you meet the prerequisites.
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Article Balance | High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | Bab +1 + and Improved Disarm or Improved Feint + |
Rated By | Ghostwheel + |
Rating | Rating Pending + |
Summary | You are an expert at disarming and feinting. + |
Title | Combat Trickster + |
Type | Fighter + and Tactical + |