College of Lore (5e24)

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College of Lore exists in other D&D editions see:

College of Lore (disambiguation).

 5th edition (2024)

SRD 5.2 • CC-BY


 SRD 5.2 

College of Lore[1][2] [3]
Bard subclass


Plumb the Depths of Magical Knowledge

Bards of the College of Lore collect spells and secrets from diverse sources, such as scholarly tomes, mystical rites, and peasant tales. The college’s members gather in libraries and universities to share their lore with one another. They also meet at festivals or affairs of state, where they can expose corruption, unravel lies, and poke fun at self-important figures of authority. College of Lore Features

Bard Level Features  
3rd Bonus Proficiencies, Cutting Words 
6th Magical Discoveries 
14th Peerless Skill

 

Bonus Proficiencies

3rd level College of Lore feature.
You gain proficiency with three skills of your choice. 

Cutting Words

3rd level College of Lore feature.
You learn to use your wit to supernaturally distract, confuse, and otherwise sap the confidence and competence of others. When a creature that you can see within 60 feet of yourself makes a damage roll or succeeds on an ability check or attack roll, you can take a Reaction to expend one use of your Bardic Inspiration; roll your Bardic Inspiration die, and subtract the number rolled from the creature’s roll, reducing the damage or potentially turning the success into a failure. 

Magical Discoveries

6th level College of Lore feature.
You learn two spells of your choice. These spells can come from the Cleric, Druid, or Wizard spell list or any combination thereof (see a class’s section for its spell list). A spell you choose must be a cantrip or a spell for which you have spell slots, as shown in the Bard Features table.

You always have the chosen spells prepared, and whenever you gain a Bard level, you can replace one of the spells with another spell that meets these requirements. 

Peerless Skill

14th level College of Lore feature.
When you make an ability check or attack roll and fail, you can expend one use of Bardic Inspiration; roll the Bardic Inspiration die, and add the number rolled to the d20, potentially turning a failure into a success. On a failure, the Bardic Inspiration isn’t expended. 5e24

Sources and Notes[edit]

  1. Wizards RPG Team (22 April 2025). SRD 5.2. (5e 2024) Wizards of the Coast. p. 35". Licensed: CC-BY.
  2. Wizards RPG Team (3 September 2024). 2024 D&D Free Rules. (5e 2024) Wizards of the Coast, D&D Beyond. Licensed: © Wizards of the Coast (used under 'fair use' clause).
  3. Wizards RPG Team (17 September 2024). Player's Handbook. (5e 2024) Wizards of the Coast. ISBN 9780786969821. p. 57. Licensed: © Wizards of the Coast (used under 'fair use' clause).

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This file is licensed under the Creative Commons Attribution License. (CC-BY)


Attribution:SRD 5.2 CC-BY 
This work includes material from the System Reference Document 5.2 (“SRD 5.2”) by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode].


AuthorSRD 5.2 +
Canontrue +
ClassBard +
FeaturesBonus Proficiencies +, Cutting Words +, Magical Discoveries + and Peerless Skill +
PublicationSRD 5.2 +
SortTextLore College of 5e24 +
Subclasstrue +
Subclass NameCollege of Lore +
SummaryThese bards know something about most things. +