Cold Eye Gazer (3.5e Invocation)
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Warlock Greater; 5th |
You summon a "cold eye gazer" anywhere within 60 ft, a small barnacle-like creature made of ice that sticks to surfaces, with a ghostly blue eyeball floating within. Each gazer has a cold beam that it uses at the start of your turn, a range touch attack out to 30 ft against the nearest opponent that deals 5d6 cold damage and decreases movement speed by -10 ft (minimum 5 ft). You conjure and launch up to 3 at a time as a standard action, or 1 as a swift action, and may have up to 3 active at any one time. New gazers cause one of the cold gazers to blink out of existence.
Gazers can be destroyed. They have AC 10, 5 hp, immunity to cold and vulnerability to fire. While easy to destroy, they are also easy to replace and can quickly overwhelm opponents or be set up as traps.
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