Clumsy (3.5e Condition)
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Clumsy[edit]
A clumsy creature trip over itself and automatically miss more easily. This status effect cause the creature who suffer from it to have a 25% fail chance whenever they attempt to move, falling Prone at the middle of their movement. They also automatically miss on a natural 1 or natural 2 which cause them to drop their weapon. A clumsy creature can safely take 5 ft-steps.
Some form of clumsiness are more or less severe, changing the chance of failure of movement. In general unless stated otherwise it is 25%. In addition a Clumsy creature take a -4 penalty on any saves or ability checks made to avoid being knocked Prone.
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