Claws of the Roc (3.5e Maneuver)

From Dungeons and Dragons Wiki
Jump to: navigation, search
Homebrew.png
Author: Eiji-kun (talk)
Date Created: 4-15-11
Status: Complete
Editing: Clarity edits only please
ArticleUndiscussed.png
Rate this article
Discuss this article


Claws of the Roc
Aerial Ace (Strike)
Level: 2
Prerequisite: Needs one Aerial Ace maneuver
Initiation Action: Full-Round Action
Range: Melee Attack
Target: One Creature
Duration: Instantanous
You dive down and grab the opponent with your arms or legs, swinging him skyward, up up and away!

You gain the benefit of Snatch for creatures one size smaller than you and smaller. As a full round action you may move (as if using Flyby Attack) before and after your attack. You move over your opponent and start a grapple without provoking attacks of opportunity. If successful, you can choose to continue to move with your prey in tow. You are not encumbered by your prey unless it exceeds your maximum heavy load. You may retain the grapple as normal, employing further grapple checks or more likely flying upward and dropping them. You lose your Dex to AC but are not immobile and may continue to make move actions to fly. If you fail the initial grapple check, you may still move away with your remaining movement. Movement provokes attacks of opportunity as normal.



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesAerial Ace


Eiji-kun's Homebrew (5656 Articles)
Eiji-kunv
AuthorEiji-kun +
DisciplineAerial Ace +
Identifier3.5e Maneuver +
Level2 +
RatingUndiscussed +
SummaryGain Snatch to grapple and lift your opponent away! +
TitleClaws of the Roc +
TypeStrike +