Boomshine (3.5e Spell)
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Evocation [Light] | |
Level: | Cleric 4, Ki Master 4, Shugenja (Fire) 4 |
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Components: | V, S, DF |
Casting time: | 1 Standard Action |
Range: | Medium (100 ft. + 10 ft./level) |
Area: | 20-ft.-radius spread |
Duration: | Instantaneous |
Saving Throw: | Will partial |
Spell Resistance: | Yes |
A glowing sphere is launched at the enemy, which explodes overhead with a bassy rumble and a bright ultraviolet flash!
Creatures in a 20 foot radius spread take 1d8 points of damage per 2 levels (max 6d8 at 12th) and must make a Will save or be blinded and deafened for 1 round/level. Each subsequent round at the end of their turn they may make another save to try and end the effect early. Against undead or creatures which take more damage from [Light] attacks, they take 1d8 damage per level (max 12d8 at 12th). Light-sensitive undead creatures such as wraiths take 10 damage per level (max 120 damage at 12th). The save negates the blindness and deafness, but not the damage.
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Eiji-kunv |
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Article Balance | High + |
Author | Eiji-kun + |
Component | V +, S + and DF + |
Descriptor | Light + |
Identifier | 3.5e Spell + |
Level | Cleric 4 +, Ki Master 4 + and Shugenja (Fire) 4 + |
Range | Other + |
Rating | Undiscussed + |
School | Evocation + |
Summary | A burst of light damages opponents and leaves them blinded and deafened. + |
Title | Boomshine + |