Bone Hand (3.5e Maneuver)
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Bone Crown (Strike) [Evil] | |
Level: | 6 |
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Prerequisite: | Two Bone Crown Maneuvers |
Initiation Action: | Standard Action |
Range: | Close |
Target: | One Creature |
Duration: | Concentration |
Saving Throw: | Reflex Negate |
You summon a gigantic skeletal hand to grab and squeeze a single medium or smaller creature within range. The creature is allowed a Reflex save or take 12d6 damage become Immobilized and Uncentered for as long as it held. At the end of each of it turn, the creature take 6d6 damage from the hand squeezing the life out of them. A creature may make a DC 25 Strength check or Escape Artist check as a standard action.
The hand may also be destroyed, it has an AC of 15, with 10 hit points per initiator level and DR 5/bludgeoning. Destroying the hand free the creature and daze the initiator for 1 round.
This maneuver is a supernatural ability.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Bone Crown
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Facts about "Bone Hand (3.5e Maneuver)"
Article Balance | High + |
Author | Leziad + |
Descriptor | Evil + |
Discipline | Bone Crown + |
Identifier | 3.5e Maneuver + |
Level | 6 + |
Rating | Undiscussed + |
Summary | You summon a skeletal hand hand to grab and squeeze the life of an enemy. + |
Title | Bone Hand + |
Type | Strike + |