Bloodhound (3.5e Maneuver)
From Dungeons and Dragons Wiki
| |||||||||
| |||||||||
Rate this article Discuss this article |
Blood Feast (Stance) | |
Level: | 1 |
---|---|
Prerequisite: | One Blood Feast maneuver |
Initiation Action: | Swift |
Range: | Personal |
Target: | Self |
Blood. I hope this isn't Chris's blood!
When you enter this stance you gain the scent ability, but only for blood. As a result you can only smell creatures with less than full hp. In addition, you gain the benefits of the Track feat and may use your scent to track a wounded creature as if you were tracking footprints. You may use Survival, or your initiator level + Wisdom modifier, whichever is better.
You are able to identify individual creatures by the scent of their blood if you make the check to track them successfully. In addition you may identify if the creature is diseased or poisoned by the scent of their blood.
Back to Main Page → 3.5e Homebrew → Class Ability Components → Martial Disciplines → Blood Feast
Eiji-kunv |
---|
Facts about "Bloodhound (3.5e Maneuver)"
Article Balance | High + |
Author | Eiji-kun + |
Discipline | Blood Feast + |
Identifier | 3.5e Maneuver + |
Level | 1 + |
Rating | Undiscussed + |
Summary | Gain Scent for the purpose of finding blood, as well as being able to identify blood and track creatures. + |
Title | Bloodhound + |
Type | Stance + |