Anthropomorphic (3.5e Equipment)
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Anthropomorphic[edit]
A strange prestige enhancement which turn your weapon into an humanoid form. As a standard action, the wielder may cause the enhanced weapon to transform into an anthropomorphic humanoid version of itself. The weapon's humanoid form is predetermine, so is it sex and other physical attributes. The weapon may be turned back to it original form by speaking the command word, a standard action.
The anthropomorphic weapon is of the construct type with the living construct subtype, it starting physical ability scores are STR 13, DEX 13 and CON 13, for each point of enhancement it receive a +1 to two of these ability score. It count as having as many construct HD as it caster level, this is used to determine it base attack bonus and save. An anthropomorphic weapon keep her weapon's hit point, adding them to her humanoid form's hit points. Unless the weapon is intelligent it mental ability score are INT -, WIS 10 and CHA 5, making it mindless but still able to operate like an humanoid. If it an intelligent weapon it has it own mental ability scores and gain skills and feats while anthropomorphic. The mindless anthropomorphic weapon always obey the command of it last wielder or recognized owner, while an intelligent one is completely free willed.
If the anthropomorphic weapon is destroyed, it return to it weapon form and cannot assume anthropomorphic form again for 24 hours. It otherwise heal 1 hit point every hour, even in weapon form.
This is a prestige enhancement, only one prestige enhancement may exist on a weapon at any time.
Feint Transmutation; CL 3rd; Craft Magic Arms and Armor, human form; Price: +2,000 GP.
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