Aerial Mines (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 9-6-19
Status: Complete
Editing: Clarity edits only please
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Aerial Mines
Crazy Gadget (Strike) [Fire]
Level: 6
Prerequisite: Needs two Crazy Gadget maneuvers
Initiation Action: Strike
Range: 20 ft
Area: 20 ft radius centered on you
Duration: 24 hours or until discharged
Saving Throw: Reflex half

Minefield ready.

You release a swarm of flying explosive drones out in a 20 ft radius burst centered on yourself. They do not trigger for you, but any creature who moves even 5 ft in this area must make a DC 16 + Intelligence modifier Reflex save or take 1d6 points of fire damage per level. Creatures that remain still or escape without moving are fine. The field persists until detonated, and can be detonated prematurely if it takes more than 20 points of fire damage in its area. The explosion never hurts the initiator.

You can only have one aerial mines active at any one time. Using another dismisses the previous effect.

This gadget uses a bit of magic and thus is a supernatural ability.


Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesCrazy Gadget

Eiji-kun's Homebrew (5608 Articles)
Eiji-kunv
Article BalanceHigh +
AuthorEiji-kun +
DescriptorFire +
DisciplineCrazy Gadget +
Identifier3.5e Maneuver +
Level6 +
RatingUndiscussed +
SummarySpread a minefield around that threatens anyone who isn't you. +
TitleAerial Mines +
TypeStrike +