Acrid Rime (3.5e Equipment)

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Author: Shieza (talk)
Date Created: 12th November 2015
Status: Finished
Editing: Clarity edits only please
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Acrid Rime[edit]

An Acrid Rime weapon is a made of a supercool acid kept within a magical containment field overlaid upon the original weapon. An Acrid Rime weapon ignores armor bonus and halves natural armor bonus to AC as well as any hardness of any material not immune to both cold and acid. An Acrid Rime weapon is also capable of creeping destruction, it deals an extra +3d6 cold and acid damage, only resistance or immunity to both applies. On a confirmed critical hit an acrid rime weapon deals an extra +5d6 cold/acid damage (which stack with the base cold/acid damage for a total of 8d6) and inflicts the status effects sickened and slowed upon the struck creature for 1 round. The effects can be saved against (a Fortitude DC= Wielder level+STR MOD/DEX MOD+WIS MOD) however, if the save fails, the duration extends to 1d4 rounds.

Finally an Acrid Rime weapon can be discharged as a standard action, reacting as a Ur Cone of Cold spell with a caster level equal to your base attack bonus and deal cold/acid damage (DC is based on your highest mental ability score). Once you use this ability however the Acrid Rime enhancement on your weapon is suppressed for 5 rounds.

Strong Evocation; CL 11th; Craft Magic Arms and Armor, Creeping Chills; Price: +5.



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AuthorShieza +
Cost+5 +
Identifier3.5e Equipment +
RatingUnrated +
SummaryAn Acrid Rime weapon is a made of a supercool acid kept within a magical containment field overlaid upon the original weapon. +
TitleAcrid Rime +