Absorb Enchantment (3.5e Maneuver)

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Author: Foxwarrior (talk)
Date Created: 4/2/11
Status: Just started
Editing: Clarity edits only please
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Absorb Enchantment
Domestic Tarrasque (Boost)
Level: 4
Prerequisite: Two Domestic Tarrasque Maneuvers
Initiation Action: 1 swift action
Range: Close (25' +5'/2 levels)
Target: One magic item which was destroyed less than 1 round ago
Duration: 5 rounds
Saving Throw: None

Holding your chainsaw aloft, you catch the swiftly evaporating magical energies of excalibur in time to slice king Arthur in half.

Choose a magic weapon, armor, or shield which was destroyed in the previous round, and a weapon, armor or shield in your possession. Your item gains all the enchantments of the destroyed item for 5 rounds, in addition to any enchantments it already has. For example, if you absorb a destroyed +2 Vorpal Longsword into your +3 Keen Scythe, your Scythe will effectively be a +5 Vorpal Keen Scythe for the next 5 rounds.

No destroyed item may be absorbed more than once through the use of Absorb Enchantment.

This maneuver is supernatural.



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Foxwarrior's Homebrew (747 Articles)
Foxwarriorv
AuthorFoxwarrior +
DisciplineDomestic Tarrasque +
Identifier3.5e Maneuver +
Level4 +
RatingUndiscussed +
SummaryTemporarily gain the benefits of a destroyed magic item. +
TitleAbsorb Enchantment +
TypeBoost +