Cold Iron Cancel (3.5e Maneuver)

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Author: Eiji-kun (talk)
Date Created: 9-6-12
Status: Complete
Editing: Clarity edits only please
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Cold Iron Cancel
Iron Heart (Counter)
Level: 1
Initiation Action: Immediate
Range: Personal
Target: Self
Duration: 1 round
Saving Throw: None

Bah, its your sword, not your skill, which gives your strength. How do you fare without your fancy magic?

When you are attacked by a enhanced weapon, you can use this counter. The enhanced weapons enhancements do not count against you. This may cause the opponent to miss (such as with the lowering of a straight +X enhancement bonus) or deal less damage (by no longer bypassing DR/magic or no 1d6 fire for flaming, for example).



Back to Main Page3.5e HomebrewClass Ability ComponentsMartial DisciplinesIron Heart

Article BalanceModerate +
AuthorEiji-kun +
DisciplineIron Heart +
Identifier3.5e Maneuver +
Level1 +
RatingUnrated +
SummaryCancel the special abilities of your enemy's enhanced weapons for a round. +
TitleCold Iron Cancel +
TypeCounter +