User:Karuma/Characters/Rotalu

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Author: Karuma (talk)
Date Created: 9/10/2010
Status: Ongoing
Editing: Clarity edits only please
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Introduction

Not really an optimization, more of an archival copy of Rotalu Partnoc, the Tree that Smites Evil!

References

Too many to remember.

Game Rule Components

Spells, Powers, Soulmelds, Stances, etc...

Items

<- items used in this build ->

Progression

Starting Ability Scores (Before Racial Adjustments): 16,10,13,16,13,13

Race (Templates): Treant (Savage Species)

Starting Racial Traits: +2 DEX, +2 INT, Plant Type, Low-Light Vision, Languages: Common, Sylvan, Treant

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
Fort Ref Will
1st Fighter, Tome 1 +1 +2 +2 +2 Investigator, Professional Luddite, Nymph's KissBoED Weapons Training, Combat Focus
2nd Fighter, Tome 2 / Treant 1 +2 +3 +3 +3 Bonus Feat: Subdued Smiting +4 Natural Armor
3rd Fighter, Tome 3 +3 +3 +3 +3 Master of Terror Problem Solver, Pack Mule
4th Fighter, Tome 4 / Treant 2 +4 +4 +4 +4 Bonus Feat: Combat School +2 STR, +2 CON, +1 CON
5th Fighter, Tome 5 +5 +4 +4 +4 Logistics Mastery, Active Assault
6th Fighter, Tome 6 / Treant 3 +6 +5 +5 +5 Weapon Focus, Variant Bonus Feat: Iaido Practitioner +2 STR, +2 CON

Other Components

<- anything not covered by the previous sections ->

Highlights

<- How and why this build works, also a place to show off just what the build can do ->

Tactics

<- How does the build function in combat? What are the common actions one pulls off in a round? ->

Further Optimization

<- Take it to the next level ->

Side Notes

<- overview of additional info about this build ->

Limitations

<- conditions of when this build works, and, if needed, tricks for the DM (provided they allow this build) to keep the abuse to a minimum. -> ->

Variants

<- Can something be switched for anything else? ->

Miscellaneous

<- Any other side notes that don't fit in the above sections. ->



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