Artaiad |
They're a fey race that transform into deer or antelopes. |
Ranger |
+2 Dexterity, +2 Charisma, +2 Wisdom |
0 |
2, 1
|
Dryad |
A Dryad which is actually playable as a character out of the box. |
Elementalist, Bard |
+2 Dexterity, +2 Charisma |
0 |
1
|
Dwarf Faerie |
Dwarf Faeries are really small winged fey with some minor magical powers. |
Any |
-6 Strength, +2 Dexterity, -2 Constitution, +2 Wisdom, +2 Charisma |
1 |
2
|
Elven Nymph |
The child of a Nymph and an Elf. The Elven Nymph is hauntingly beautiful beyond words, even more beautiful than either of their parent races. |
Druid |
+2 Dexterity, –2 Constitution, +4 Charisma |
1 |
2
|
FairyWing |
|
Rouge, Wizard |
-4 Constitution, -4 Strength, +4 Intelligence, +4 Charisma |
0 |
1
|
Faun |
Not to be mistaken with their close cousin the Satyr, Fauns are smaller, lighter in build and generally friendlier to travelers that pass into their territories. |
Bard |
-2 Strength, -2 Constitution, +2 Intelligence, +2 Charisma |
0 |
1
|
Feytouched |
The powers of the fairies are more than a little bit chaotic in nature, and no two babes born to these couplings are the same. |
Bard |
+2 Dexterity, +2 Charisma, -2 Constitution |
0 |
1
|
Feywing |
Based on the popular idea of a fairy, as influenced by Disney’s Tinkerbell. |
Sorcerer |
-6 Strength, +4 Dexterity, -2 Constitution, +2 Charisma |
2
|
Fowlen |
A race of fey which resemble large chickens. |
Any |
+2 Constitution, -2 Wisdom |
0 |
1
|
Gatomato |
Gatomati are small cat-like creatures, who possess magical properties of fairies. |
Wizard |
None |
0 |
1
|
Goblin, Fey |
The mischievous knaves of the wilds. |
Any |
-2 Strength, +2 Dexterity, +2 Charisma |
0 |
1
|
Goblin, Filcher |
Filcher goblins are sinister fey-like goblins with a habit of thievery of small valuables, keepsakes, and children. |
Rogue, Sorcerer |
-2 Strength, +2 Dexterity, -2 Constitution, +2 Charisma |
0 |
1
|
Grogger |
They are dwarf-like creatures, of small stature and great thirst for alcohol. |
Barbarian |
+2 Constitution, -2 Intelligence |
0 |
1
|
Gyotzi |
Humanoid dumplings of small size but heavy body. |
Monk, War Cook |
None |
0 |
1
|
Harvestfolk |
Harvest folk are odd fae beings who are tied to autumn and the harvest. |
Warlock, Samhain Spooker |
+2 Charisma, -2 Strength or -2 Constitution |
0 |
1
|
Imaginary Friend |
Imaginary friends are fey (known to themselves as Sprul'pa) who come in many shapes and sizes, and are invisible to adults of many species. They befriend children, but their behaviors and motives are alien and, often, dangerous to all others around them. |
Bard, Sorcerer |
+2 Charisma, +2 Any Attribute |
0 |
3
|
Karanoan |
A race of immortal playful humanoid fey from the Karanoa, a misty lost forest. |
Bard, Druid |
-4 Strength, +2 Dexterity, -2 Intelligence, +2 Wisdom or +2 Charisma |
1 |
2
|
Kitsune |
Fox spirits known both both as good omens and tricksters, malicious demons and kindly souls. The number of tails they possess is an indication of their power. |
Sorcerer |
+2 Dexterity, −2 Strength, −2 Constitution, +2 Charisma |
0 |
1
|
Kopikos |
Born of magic, kopiko can absorb magic powers into themselves. |
Sorcerer, Spellthief |
-2 Strength, +2 Charisma |
0 |
1
|
Korok |
Koroks from the Legend of Zelda series. |
Bard |
-6 Strength, +6 Dexterity, -4 Constitution, +2 Wisdom, +2 Charisma |
0 |
3
|
Kyuki |
In the windy planes of the East lie the Kyuki, fey spirits of wind known for their blistering speed and fiendish mischief. Legends have often confused them with the legendary kamaitachi weasels or elemental spirits of air. |
Monk, Rogue |
-2 Strength, +2 Dexterity |
1 |
2
|
Matlox |
The matlox is a tall pale toothy horror that roams the forest, eating whatever it wishes, even its kin. Though it may look like an undead or a giant, it is actually a type of evil fey. |
Rogue |
+2 Dexterity, -2 Constitution, +2 Charisma |
0 |
1
|
Mousa |
Mysterious spirits from the Plane of Dreams, they watch material beings with strange curiosity. |
Bard |
-2 Strength, +2 Dexterity, -2 Wisdom, +2 Charisma |
1 |
2
|
Naiad |
Naiads are a variety of fey nymph, found in and around freshwater bodies. |
Any |
-2 Strength, +2 Dexterity, -2 Constitution, +2 Wisdom, +2 Charisma |
0 |
1
|
Pixelmind |
A complex series of "bits" strung together in a coherent shape, they are the spawn one of the few stable results of the clash between law and chaos. Prone to sporadic action, they nevertheless remain logical and analytical in their randomly chosen activities. |
Psion |
-4 Strength, +2 Intelligence, +2 Dexterity, -2 Constitution |
2 |
3
|
Pygga |
Pygga are small, urban fey appearing in the form of small, anthropomorphic pigs. They are born out of wild desire and greed and can find really gross mushrooms pretty much everywhere. |
Bard, Rogue |
-2 Strength, +2 Constitution, +2 Dexterity, -2 Wisdom |
0 |
1
|
Quickling |
These malicious fey are quick striking darters that catch their opponents by surprise. |
Rogue |
+8 Dexterity, -2 Strength, +2 Intelligence, +2 Wisdom, +2 Charisma |
2 |
6
|
S'uuisku |
S'uuisku, or earthly creatures, are the spawn of the young, curious gods. These creatures draw their appearance and ability from the very soul of the earth. |
Any |
Variable |
0 |
1
|
Scrybb Sith |
Bush people born of plants and fey, the scrybb sith are also known as bushels or shrubbies. |
Druid, Sorcerer |
-2 Strength, +2 Charisma |
0 |
1
|
Shadar-Kai, Axim Variant |
Dark fey cursed with the taint of the Plane of Shadow. |
Sorcerer |
+2 Dexterity, +2 Charisma, -2 Constitution, -2 Wisdom |
0 |
1
|
Silver Elf |
Fragile but powerful elves with ties to other planes. |
Wizard, Soulbinder Shaman |
+4 Dexterity, +4 Intelligence, -4 Strength, -2 Constitution |
2 |
3
|
Sprightling |
Lithe and agile, the sprightling is a cruel prankster. |
Rogue |
-2 Strength, +2 Dexterity, -2 Constitution |
0 |
1
|
Sylvari |
CONversion: Sylvari Race (from Guild Wars 2) for 3.5. |
Fighter, Paladin, Ranger, Rogue, Sorcerer |
+2 Any Attribute |
1 |
2
|
Tamastin |
A friendly race of fey-like creatures from the Plane of Shadow |
Sorcerer, Tamastin Shadowmancer, Rogue |
+2 Charisma, +2 Dexterity, -4 Constitution |
0 |
1
|
Tapirien |
The rotund tapirien are stocky dwarf like humanoid tapir people with prehensile noses and a perchance for the psionic. |
Psion, Wilder |
-2 Dexterity, +2 Constitution, +2 Intelligence or +2 Wisdom or +2 Charisma |
0 |
1
|
Unspirited |
The Unspirited are a race that has its roots in ages beyond human memory, but whose existence took a long time to manifest into the shape their race has today. |
Totemist |
+2 Constitution, -2 Intelligence |
0 |
1
|
Vanzatli'Driin |
An otherworldly race of eldritch fey, hailing from a shadowy realm where nature and madness entwine without bounds. |
Any |
Ability Scores: +2 Dexterity, -2 Constitution, +2 Intelligence |
1 |
2
|
Wardevae |
Wardavae are humanoid fae who have a strong connection to other beings. They are beings of ultimate compassion, and often end up acting as the guardian angel for others. |
Wilder |
-2 Constitution, +2 Wisdom, +2 Charisma |
0 |
1
|
Woodling |
A race of fey who share many characteristics with plants. |
Druid |
+4 Constitution, -2 Dexterity, +2 Intelligence or +2 Wisdom or +2 Charisma |
1 |
1
|
Yearling |
Inquisitive fey who are born, grow old and die within a single year. |
Any |
+2 Strength, +2 Dexterity, -2 Wisdom |
0, 1 |
1, 2
|