Outcast (3.5e Feat)
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Outcast [Archetype]
Prerequisites: Any non-lawful.1Benefit: See below
Special: If you ever stop qualifying for this feat, you can trade it for another archetype feat you meet the prerequisites.
Archetype Feat Bonus are based on HD.
- 1 HD: An outcast is used to living alone and does well at it. She gains a +4 bonus on all wisdom-based skill checks due to her vast experience.
- 3 HD: An outcast is used to fighting alone, sometimes against overwhelming odds. She gains a +2 dodge bonus to AC. This bonus, however, vanishes whenever she is flanking.
- 8 HD: An outcast is fully able to overcome her fear. She gains immunity to fear-based effects.
- 15 HD: No one can force an outcast to do anything! At 15 HD an outcast gains immunity to any compulsion effect.
1 May vary depending on the society the character came from.
Back to Main Page → 3.5e Homebrew → Character Options → Scaling Feats
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Facts about "Outcast (3.5e Feat)"
Article Balance | High + |
Author | Leziad + |
Identifier | 3.5e Feat + |
Prerequisite | Any non-lawful.1 + |
Rating | Undiscussed + |
Summary | You were outcast from whatever society/guild/nation you used to belong to. Everyone knows that outcasts are serious badasses. + |
Title | Outcast + |
Type | Archetype + |