Oblivion (3.5e Spell)
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Enchantment | |
Level: | Bard 6, Beguiler 8, Sorcerer/Wizard 8 |
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Components: | V |
Casting time: | 1 Standard Action |
Range: | Medium (100 ft. + 10 ft./level) |
Target: | One Creature |
Duration: | Permanent(D) |
Saving Throw: | Fortitude Negate and Will Negate (see text) |
Spell Resistance: | Yes |
This spell behave as the sensory deprivation spell except that it strip even supernatural sense out of it targets. Additionally on a failed initial Fortitude save the target must make a Will save, on a failure it lose it sense of self-awareness and stop thinking. It become utterly unable to act until restored.
A break enchantment or stronger effect remove oblivion with an opposed caster level check. A wish or miracle remove it without fail.
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Back to Main Page → 3.5e Homebrew → Class Ability Components → Spells → Sorcerer/Wizard
Leziadv |
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Facts about "Oblivion (3.5e Spell)"
Article Balance | Very High + |
Author | Leziad + |
Component | V + |
Identifier | 3.5e Spell + |
Level | Bard 6 +, Beguiler 8 + and Sorcerer/Wizard 8 + |
Range | Medium + |
Rating | Undiscussed + |
School | Enchantment + |
Summary | You cause the target to lose it ability to perceive the world and cease thinking. + |
Title | Oblivion + |