Battery Core (3.5e Feat)

From Dungeons and Dragons Wiki
Revision as of 00:14, 5 February 2021 by Leziad (talk | contribs)
Jump to: navigation, search
Homebrew.png
Author: Leziad (talk)
Date Created: 4th February 2020
Status: Complete
Editing: Clarity edits only please
Scale.png Low - Moderate - High - Very High
ArticleUndiscussed.png
Rate this article
Discuss this article


Battery Core [Racial] "When it overheat, it'll simply switch to the new battery I attached to this thing. Brilliant."Prerequisites: Syntoid RaceBenefit: You become immune to the Fatigued condition and your Overheat racial features deal electricity damage instead of fire damage, both to you and creatures you strike. Instead of catching on fire you risk a discharge, dealing 1d6 electricity damage to all creatures adjacent to you and causing you to become Staggered for 1 round. This damage increases by 1d6 for each overheat charge you currently have. You may do a voluntary discharge as a standard action, which reset the chance of discharging to 5% and do not leave you staggered.

In addition to the benefit of the feat, increase the maximum duration of Overclock by 1 round. Special: You may suppress or resume the effect of this feat as a free action at the start of each of your turn. If you have Supercooled Core you may not have both active at the same time.



Back to Main Page3.5e HomebrewCharacter OptionsFeats

Leziad's Homebrew (4456 Articles)
Leziadv
Article BalanceHigh +
AuthorLeziad +
Identifier3.5e Feat +
PrerequisiteSyntoid Race +
RatingUndiscussed +
SummaryYour overheat deals electricity damage instead of fire damage and may shock everyone around you instead of catching fire. +
TitleBattery Core +
TypeRacial +